The rules
Bechern combines the classic drinking games Ring of Fire and Flip Cup into a new, revolutionary drinking game and was painstakingly developed by us.
At the beginning of the game, you choose the drinks you want to play with and deal each player a flip cup. Then you take one of the cups and place it in the middle of the table. You lay out all 69 cards in a circle around it.
Now, in a clockwise direction, you take turns drawing one card from the circle. Each card depicts a task. This task must be read aloud and carried out.
Each card has a symbol in the top left corner. These symbols represent categories.
- Exclamation mark = Action card: Players must perform the action immediately
- Infinity symbol = Rule: The rule applies until a new rule card is drawn
- Lightning = Reaction card: The person may choose freely when performing the action
- Book = Rule Card: The rule applies immediately and permanently until the end of the game
In addition, there are three basic rules. If these are violated, you must drink immediately:
1. Bechern: From now on, the words saufen, trinken etc. will be replaced by bechern
2. Addictive: You want to look at your phone? You have to earn it. One drink, please.
3. Keep the Ring: The ring cannot be broken. If you break it, you must empty an entire cup.
There's also the special rule "Flippen": By flipping, like in Flip Cup, you can deflect your sips. If the cup stays upright, you can distribute your sips. If it falls over, you have to double the sips.
The game also includes a total of four King's Cup cards. The first three people to draw one of these cards may each pour one-third of any drink into the cup in the middle. Have you drawn the fourth King's Cup card? Congratulations!
You're the king of the game, and as a reward, you get to drink the cup in the middle! If you love shots, we highly recommend our Shot Pong!
Are you still flipping or are you already drinking?!